Starting work on An1mal this week - a collaboration with Roy Shearer which uses responsive animatronics to simulate an interaction between a human and an animal. The animal uses a camera, microphone and proximity sensor to investigate viewers around it, as well as sound and servo-powered movements to respond to their behaviour. Above are some very early designs.
Below are some short clips showing a few of the mechanisms. First up is the snout which curls up and down, then the ears which flap, and finally a test using a cable to control the jaw and eyebrows which work together.
I am a Glasgow based visual artist and maker